Gw2 where is kryta




















Those inside the organization receive special privileges more food, better clothing, access to books simply for abiding by the rules of the Unseen Ones and carrying out the orders handed down by the White Mantle high priest.

To the Krytans the White Mantle are the root of law and order, the protectors or saviors, if you will, of their lands. The White Mantle maintain a series of temples all over the continent. Members of this organization frequently, though not always, choose to reside in these temples to better perform their duties to the Mantle and to more effectively worship the Unseen Ones.

Since the end of the last Guild War and the repelling of the Charr invasion , the White Mantle have maintained a high level of military preparedness. Fighting skills will come in handy if the day comes when they will need to once again defend Kryta from invasion.

Kryta was the third and last human kingdom to be established in Tyria. The kingdom's royal family are descendants of King Doric , however it is not known how far Doric's lineage goes into the Krytan royalty. There have been few notable members of this royalty, outside the last king, King Jadon , the only known monarch is Mad King Thorn. Those of the royal bloodline are buried in the Mausoleum , which is guarded by the undead dragon Rotscale.

Kryta is home to many important landmarks, such as the Wizard's Tower and the Temple of the Ages. It is also the origin of the now-mysterious Druids , former Krytans who left into the Maguuma Jungle to the west long ago. Sometime in the distant past, several large watchtowers were built along the northern coast to defend Kryta against a threat to the north. The White Mantle suffered losses when the veil of godhood was lifted from their so-called deities, exposing the Mursaat as powerful, yet mortal, creatures.

The revelation of this manipulation and deceit fueled a revolt in Kryta, led by the Shining Blade —and Kryta fell into civil war. However, after this it was colonized by Elona in AE, though it gained its independence in just a few decades after foundation, making it the youngest of all human kingdoms for still unknown reasons around the time when the Centaur War began.

Kryta gained independence from Elona in AE, after which the history of the kingdom is not known beyond the first two of the Guild Wars that were fought between Kryta and Ascalon , with Ascalon enduring as the victor of at least the second of the wars, which ended around AE. The greatest change in the course of history of Kryta occurred after the end of the third Guild Wars, during the Charr Invasion of northern human kingdoms of Ascalon, Kryta and Orr.

With the guidance of Saul D'Alessio and his unseen gods, Kryta was the only human kingdom to prevail against the charr. During the invasion, King Jadon fled the throne, bringing about the rule of the White Mantle which lasted some seven years before resulting in a civil war, ended by Jadon's daughter's, Queen Salma's rightful ascension to the throne in AE.

The White Mantle and their gods, who had become a tyrannical and oppressive cult during their reign, were cast out, although they were not completely eradicated. In AE, the Elder Dragon Zhaitan awoke, raising the peninsula of Orr from the sea, causing a great flood which destroyed the city of Lion's Arch and other shoreline towns and ports.

Both the people of Kryta and the royal family moved north to Divinity Coast, where Divinity's Reach , an even grander city than the previous capital, was built. After the flood receded, Lion's Arch was rebuilt by Cobiah Marriner as a free city open to all races and cultures and a bastion against the Dead Ships of the Risen. Since then, the influence of humans in the whole region has diminished considerably during the last century.

Many former territories, including the city of Lion's Arch, the monastery island of Sanctum Cay, and provinces by the Ullen River, are no longer ruled by humans, being claimed by pirates , the immigrant tengu, and Maguuman wildlife respectively. Many of the islands in the Sea of Sorrows, once considered to be part of kingdom of Kryta, are now inhabited by various creatures and no longer part of any major governance.

Today, Kryta is a cultural melting pot, housing human refugees from all over Tyria. After the flood receded, Lion's Arch was rebuilt by Cobiah Marriner as a free city open to all races and cultures and a bastion against the Dead Ships of the Risen. Since then, the influence of humans in the whole region has diminished considerably during the last century. Many former territories, including the city of Lion's Arch, the monastery island of Sanctum Cay , and provinces by the Ullen River , are no longer ruled by humans; instead, they are claimed by pirates , the immigrant tengu , and Maguuman wildlife respectively.

Many of the islands in the Sea of Sorrows , once considered to be part of kingdom of Kryta, are now inhabited by various creatures and no longer part of any major governance. Today, Kryta is a cultural melting pot, housing human refugees from all over Tyria.

Ascalonians, Canthans , Elonians and even Orrians call this place home. Laws are designed by the Ministry , and citizens of all nationalities are given a voice in Krytan politics due to humans long since putting aside their different heritages in uniting against the threat of the Elder Dragons.

The Seraph represent law and order in Kryta, while the Shining Blade serve as the royal family's elite guard, as they have served at the side of the monarchy since they put Queen Salma on the throne two and a half centuries ago during the Krytan civil war.

They have their work cut out for them, however, as the White Mantle conspire in secret to return to power, while centaurs roam the land, fighting for their former territory. Politically, Kryta is a land of unrest. The Ministry is split between those at odds with Queen Jennah and those favoring her, leaving political factions to tear Divinity's Reach apart from within — all the while the centaurs, bandits , and the minions of the Elder Dragons creep ever closer to the heart of the last human kingdom.

This achievement consists of discovering all areas within Kryta that were available when the game launched.



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